How to Set Up a Basketball League (Recommended Settings)
By the TrackMyElo team · Published June 23, 2026 · Updated July 1, 2026 · 5 min read
Pickup basketball is team-based, score-driven, and stat-rich, so its recommended setup uses more of TrackMyElo’s features than a simple 1-on-1 game. Here’s how to configure a league that tracks both team standings and individual performance.
Recommended settings
- Template: Basketball
- Starting rating: 1000
- K-factor: 32
- Allow teams: On
- Team matches affect individual ELO: On
- Score margin affects ELO: On
- Target score: 21
- Stats: Points, rebounds, assists, FG%, and more (built in)
Why team + individual ELO
Basketball is played in teams, but the players are what carry over from game to game as the sides reshuffle. Turning on Allow teams and Team matches affect individual ELO lets a team result update each player’s personal rating, so you can rank individuals fairly even when teams change every week — the same logic that makes a foosball ladder work.
Why score margin to 21
A 21–6 win is a different result from a 21–19 squeaker, and basketball’s point gap is a genuine measure of dominance. Turning score margin on with a target score of 21 (the classic pickup game) lets blowouts move more ELO, so the ratings reflect how convincingly teams win, not just whether they did.
Why track stats
ELO tells you who’s winning; stats tell you how. The Basketball template comes with points, rebounds, assists, steals, blocks, and shooting percentages, with per-game averages (PPG, RPG, APG) and FG% calculated automatically. You’ll get individual leaderboards that turn a casual run into something that feels like a real season.
Quick setup
- Create a league with the Basketball template — teams, score margin, and stats come pre-configured.
- Add players.
- For each game, pick the two sides, enter the final score, and optionally log individual stats.
Keep reading
How to Set Up a Soccer or Football League (Recommended Settings)
Recommended settings for a 5-a-side soccer or football league with rotating teams — using team and individual ELO, and why margin usually stays off.
How to Set Up a Video Game or Esports League (Recommended Settings)
Recommended settings for ranking a gaming group — from 1v1 fighting games to 5v5 team shooters — including custom stats and when to use volume mode.
How Team ELO Works (2v2, Doubles & Team Matches)
How to rate players fairly in team games — rating fixed teams vs. rating individuals from team results, the math behind team expected scores, and why rotating partners makes ratings sharper.